
“The art of art, and the glory of expression; is simplicity.”
-W. Whitman This area of my portfolio highlights Best Practices.
📑Source Code
The portfolio features large commercial projects with proprietary code. However, the following areas include full source code (and videos); AI, Architectures, Multiplayer, UI, Video, & Web3.
Contents
Games
> Games 🎮
With over 20 years of professional game development XP, I bring architecture, tools, backend systems, education, and technical leadership.
Game Engines
> Games 🎮
With over 20 years of professional game development XP, I bring architecture, tools, backend systems, education, and technical leadership.
> Unity DOTS Games
Unity DOTS takes full advantage of today’s multicore processors for high-performance.
> C++ Games
High-performance game dev with modern C++, Raylib, and my custom 2D & 3D engine.
> Html5 Games
Browser-native, light-weight gaming with popular 2D & 3D engines.
Best Practices
> Best Practices
Enforcing consistent coding patterns, naming, and architecture standards so teams stay aligned, reduce regression risk, and keep long-lived codebases maintainable.
> CI/CD
Designing reliable CI/CD pipelines with automated builds, linting, and release checks that turn every commit into predictable, high-confidence progress.
> Optimization
Optimize video games to run efficiently across various platforms – rendering, load times, and memory.
> Unit Testing
Building practical unit and integration coverage across gameplay, payment, and tooling flows to catch logic issues early and prevent costly runtime surprises.
Teaching
> Teaching
Translating complex systems into practical learning sessions and workshops so teams and students can move from concept to confident implementation quickly.
> Mentoring
Mentoring engineers with focused coaching, actionable feedback, and planning support that builds ownership, shipping confidence, and career growth.
Growth
> Agile (Scrum | Kanban)
Supporting Scrum and Kanban execution through backlog discipline, sprint planning, and clear review loops that improve collaboration and delivery transparency.
> Creating A Lean Game Studio
Explore essentials to establish a lean game studio, focusing on team building and continuous improvement.
> Learning
Continual growth is crucial in game development, as technology and methodologies constantly evolve.
> Leadership
Effective leadership involves guiding teams toward shared goals, fostering a collaborative and empowering environment.
Highlights
> AI
Cutting-edge AI solutions meticulously crafted to improve developer and player experiences.
> Audio
Audio features include full 3D spatial sound, real-time mixing, and dynamic effects.
> Backend
Connecting gameplay systems to backend services for analytics, account state, and event hooks that strengthen experimentation, insights, and long-term product strategy.
> Custom Characters / Avatars
Powerful feature that allows players to personalize their in-game avatars – from physical aspects to personality traits.
> Multiplayer
Create shared experiences for players to interact and compete in real-time, either over the internet or locally.
> Packages
Streamline development, offering code libraries, tools, and utilities to enhance productivity.
> Prototyping
Validating mechanics, progression, and economy assumptions through rapid prototypes so teams can reduce rework before full production.
> Software Architecture
Creating well-organized software architecture in your games is crucial for efficient development, smooth collaboration on your team, and a maintainable final product.
> Tools
Building and extending tooling with custom editor scripts and workflow automation that improves iteration speed without sacrificing maintainability.
> User Interfaces (UI)
UI Toolkit (UIT) is a collection of features, resources, and tools for developing user interfaces and Editor extensions. UIT supports runtime & editor UI with an intuitive workflow.
> Virtual Reality (AR | VR | XR)
Extended reality includes the AR, VR, & XR gaming systems generate realistic sensations that simulate users’ physical presence in a computer-generated environment.
> Rendering, Shaders, VFX
ShaderGraph and VFX Graph tools create stunning surface materials and visual effects for your games.
> Web3 🌐
Designing user-first gameplay in which EVM on-chain adds value through transparency and trust, balancing the scalability, security, and decentralization trade-offs.
>Videos
Producing concise educational videos that break down real development challenges into actionable steps for both newcomers and experienced creators.
What’s Next?
I’m passionate about learning, creating, and contributing to meaningful projects.Contact me to discuss opportunities that align with my experience, skills, and interests.



























