Games Portfolio

Don’t be satisfied with stories, how things have gone with others. Unfold your own myth. – Rumi

Partners & Clients

My teams and I have the pleasure of working directly with industry experts.

Recent Projects

Sam shipped the following projects and contributed in roles such as Software Architect, Senior Developer, and Team Lead.

2019-2020: Saganworks

Your Stuff. Your Room. Your World. We’re taking it up a notch from mainstream content sharing platforms. Not only can you post as many pictures, videos, and songs as you want, but you get to walk around as you interact with them. We’re bringing the gallery experience to you, so you can have a better time reliving your memories and enjoying your hobbies with friends.

2019: Mathstronaut

Educational Entertainment Mathstronaut combines modern technology and education to deliver an experience that meets the needs of students, teachers and parents. Educational entertainment lets educators and parents meet students where they are: in a space that will teach, inspire and, of course, entertain them. Available 2020 on the App Store.

2019: Unity Game Physics

I launched a well-reviewed and powerful Unity Physics Course that covers complete Unity 2D and complete Unity 3D. You can buy the course from your favorite provider here. All links refer to the same course but the content and presentation may vary slightly depending on the provider.

Enjoy the course. It is fantastic!

Subway Surfers

Sam designed and developed on Subway Surfers @ SYBO Games.

Subway Surfers is the most downloaded mobile game ever (2015) –

Subway Surfers hits 52m monthly downloads (2018) –

Subway Surfers surpasses three billion lifetime downloads (2020) –


Sam designed and developed on Shiftlings @ RockPocket Games.

Shiftlings is published by the gaming juggernaut Sierra Games for XBox One, PS4, & Steam PC. –


Sam designed and developed the proprietary multiplayer gaming API @ MyYearbook.

He served on the consulting team as MyYearbook sold for $100M to Quepasa. –


Sam designed, developed, and produced over 100 casual games @ Neopets.

Neopets website playtime averages 6 hours and 15 minutes per-user per-month. –

Sam served on the founding team as Neopets sold for $160M to  Viacom / MTV. –